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Month: August 2012

Osmos HD – Android

August 29, 2012 by Alexander Young Leave a Comment

The Humble Bundles are a great boon to modern indie gaming: the pay-as-you-like model of distribution for games that are compatible across various PC platforms for games by both larger and smaller indie development houses acts both as a powerful sales-driving tool for developers and as an incentive for consumers to try games that they … [Read more…]

Posted in: Reviews Tagged: android, osmos, osmos hd, review, solar 2

Fear Effect

August 28, 2012 by Alexander Young Leave a Comment

“You think you can extort me, Mr. Glas? You think you can just come into my life and take my daughter away from me? You think you can seperate me from my flesh? Well, Mr. Glas, how does it feel to be separated from yours?” – An excerpt from a particularly high-octane section of Fear … [Read more…]

Posted in: Reviews Tagged: action, fear effect, hong kong, puzzles, review, survival horror

Rayman Origins – PS3

August 26, 2012 by Alexander Young Leave a Comment

Still no limbs, eh? – The Bubble Dreamer on the eponymous hero’s lack of reasonable means to keep his hands and feet in place. Platformers of old had some character about them: even through the pixellated lens of the eight and sixteen bit eras, there was a level of simplicity about them that could be … [Read more…]

Posted in: Reviews Tagged: platformer, rayman, rayman origins

PC Ports: Irredeemable, inevitable failures?

August 26, 2012 by Alexander Young Leave a Comment

Of late, the issue of the porting of games to the PC has become as hot-button an issue as any come in video gaming: Ubisoft has refused to port games, most notably the grim bluff -’em-up I am Alive, due to high rates of piracy on the platform (recently reported by the company to be … [Read more…]

Posted in: Musings Tagged: controls, dark souls, from software, grand theft auto, graphics, max payne 3, pc ports, resolution

God Mode: the Ethics of Cheating

August 25, 2012 by Alexander Young Leave a Comment

An odd bonding experience that I had with my mother as a child was over the first Crash Bandicoot game: rare as it was that she would ever have anything positive to say about video games, she took to Crash well and, as a seven year-old with a moderate amount of intuition, I could always … [Read more…]

Posted in: Musings Tagged: cheat code, cheating, crash bandicoot, ethics, simcity, sims
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