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The allure of 4X

December 30, 2015 by Alexander Young

I hate the idea that I could possibly be guilty of the almighty sin of falling into the trappings of masculinity when it comes to strategy games, but there is something genuinely compelling about being able to be the driving force behind an entire nation, civilisation or, well, any organisational unit of people, really. The … [Read more…]

Posted in: Musings Tagged: 4X, musings, strategy

“Hey, big boy, play with me instead.”

April 24, 2014 by Alexander Young

Subconscious association is an interesting phenomenon: what we tend to think of ancillary to the central point of a given reminiscence informs us of a lot more than the initial memory. The degree to which we hold relationships between the inanimate and our animate interactions with the world, and the targets to which these affective … [Read more…]

Posted in: Musings Tagged: chains, dangun feveron, musings, relationships, resident evil 4

Ground Zeroes’s fourth tape

April 10, 2014 by Alexander Young

It’s a good thing to have one’s taste’s challenged. Where such challenges occur around things that one is passionate about, the reconciliation of any potential cognitive dissonance with the points that are being made by any given person can be a difficult task: it takes a fair amount of humility and introspection to be able … [Read more…]

Posted in: Musings Tagged: chico, ground zeroes, metal gear solid, paz, tape 4

SteamOS: Why It Matters

September 28, 2013 by Alexander Young

Much as a multitude of snarky remarks can potentially be made about the “gaming press” being incredibly astute in regard to lacking awareness of anything external to themselves, the coverage of SteamOS this week has been deserving of all of that scorn and so much more. To take a high-profile example, Polygon’s musings into what … [Read more…]

Posted in: Musings Tagged: cross platform, directx, linux, opengl, pc, sdl, steamos

Games, Tired Clichés, Class and Love of the Form

July 30, 2013 by Alexander Young

I’m really not one for confessionals. The detached, passive, “academic” voice that I tend to use when I write is a result of, in part, years of schooling, but mainly the result of a fear of being exposed. It’s a great deal easier to reconcile one’s opinions with an imaginary narrator than with oneself, particularly … [Read more…]

Posted in: Musings Tagged: class, video games
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